Unity and the UI Input Field - TMP_InputField

Sometimes the GUI part of Unity can get a bit complex. Here is a tip for the input-field for focus and submit:

To programmatically set focus to the input field:

EventSystem.current.SetSelectedGameObject(MyInputField.gameObject, null);
MyInputField.OnPointerClick(new PointerEventData(EventSystem.current));

For Enter/Return keyboard button click event:

public void OnEnterPassword(string s)
{
    if (Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter))
        OnEnterPassword();
}



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